Side on Pressure Problems
Look at the depiction below to get a good idea about what a side on pressure problem looks like.
The options away from the pressure are the easiest options, as these are the hardest spaces for the defender to defend.
The option to move forward or backwards also take the player to empty space. This is a harder option to take as the defender will find it easier to defend these spaces, but if the rewards for success are high enough it would be worth attacking these spaces
However the most interesting problem to solve in this depiction is the one to get to the option behind and below the press.
Ignoring the option to manipulate the moment and change the pressure problem, one option is to consider a Drag Back V.
Introduction to Dragback Vs
A drag back V in very simple terns involves a Drag back (into the body) and a touch out of the body. When initially practicing and developing Drag back Vs, this touch should be at 90 degrees to the drag back (and so making the ball move in a v-shape). In games the angle of a Drag Back can be what ever it needs to be to maximize the moment.
There are some basic fundamentals that need to be place before a player is able to do a drag back Vs, and as DBVs become more game functional, players need to be more athletic and intelligent whilst doing a DBV.
Also a DBV can be done using a little toe touch (great for acceleration) or an inside touch (great for opening up the space and is very similar to a back foot first touch technique).
These will covered at a later point. But for now these are the main Drag Back Vs a player needs to learn, and hopefully they notion of side on pressure is always in mind when they are practiced.
These videos just go through the theory of the basic techniques
SV
[Same foot drag back V]
(with Coaching points)
AV
Switch foot Drag Back V
DBFB
[Drag back flick behind]
(with Coaching points)
ADBV
[Alternate drag back Flick Behind]
(with Coaching points)
Beginner level players
Beginners and very young players - again should not do isolated practice for too long in one go. Instead, They should play a tech game, and every 10 minutes or so, have a practice period before then taking the technique practiced back into the tech games.
To get side on pressure problems and in particular DBVs, as a tech game - initially tweak Quick Feet, and give points to the attacker if they can get the ball into the defenders zone and then drag the ball out and away (that is, set up the side on pressure and then execute a DBV)) before the defender can get their ball.
As always, the games and progressions need to be pitched to the level of players. Progressions must always get closer and closer to the game.
Intermediate level players
Using a zig zag cone patterns is a great way to increase the game functionality of the footwork practice
Same foot V (toes)
Switch foot V (toes)
Drag back Flick Behind
Same Foot V (inside)
Switch foot V (inside)
Drag back switch Flick Behind
Some more advanced Dragging exercises
Challenge 1 : Learn the pattern (its always way more simpler than it looks)
Challenge 2 : Do the exercise slowly
Challenge 3 : Do the exercise as quickly as you can
Challenge 4 : Get the head up
Note as a player improves, the 'explosive movement and precision of touch' out of the drag becomes increasingly important. Players should never think that once a technique has been learnt then that is the end of that journey. Being able to do a technique is only the first step in a big flight of stairs.
These patterns always look more complicated than they actually are. They are only ever 2 or 3 techniques combine. Once you understand the footwork language, these practice exercises are easy to decipher and reproduce.
And if you still want more ..... do this as fast as you can!
Tech Games
Try to make sure that DBVs are a part of the game
Possible idea 1
Tweaked quick feet : points are award for putting the ball into the defenders zone, drawing the defender in, and then doing a DBV (1 point for each type) to get back into the middle zone.
Possible idea 2
Play a pass and press game
where the press comes in from the side of the attacker
Use a number of goals to give the attacker all the options